Plans for exciting 2016 exhibits are underway! Details will be posted in late March. In the meantime, to get an idea of what to expect, take a look at what was offered in 2015:
3, 2, 1 - Blast Off!
Location: Ottensman Hall, Room 101 and Outside Ottensman, East Lawn
Ever wonder why rocket, car and plane designers choose the profiles they do? Come find out what shape makes a soda bottle fly the highest in this water rocket show! You will get to see computer analysis of the aerodynamic performance of the different rockets and then decide for yourself which you think will fly higher.
Alice in Software Land
Location: Ottensman Hall, Room 123
Do you enjoy playing The Sims or ZooTycoon? Have you ever wanted to change the world yourself and customize it to do what you want? Meet Alice. Alice is a program that allows you to create a virtual world, with pre-made objects like people, animals, backgrounds, sounds, and things like trees, grass, and other objects you can manipulate. It is much more than a virtual world. In the background, Alice creates object-oriented code that describes the objects and their placement, movement, and actions in the world.
Aluminum Foil Boats
Location: Ottensman Hall, Room 042
Create a boat consisting of aluminum foil, popsicle sticks, and tape. The boat will be put in water and weights will be added until the boat sinks. The group that has the most weight in the boat wins.
Balsa Model Bridge Competition
Location: Ottensman Hall, Room 049 West
Students across the state have built model bridges. Watch as we test them to the breaking point.
The Big Bang
Location: Engineering Hall, Room 229
An Expo favorite! Sparks will fly, and so will cans, pennies, aluminum foil, and steel wool as electrons course through metal objects.
Location: Ottensman Hall, Room 039
Come build your own robot! We'll use toothbrush heads, a motor, and batteries and you'll walk away with your very own bristle bot! Limited to the first 20 students per workshop time; hurry - this fills up fast!
Build a Model School!
Location: Ottensman Hall, Room 004
Come get your hands dirty with Engineers Without Borders and build a replica of the NAVA Primary School! Be prepared to work with sand, mortar, and have fun with your friends!
Location: Ottensman Hall, Room 112
See what happens to a diver as it's density is altered by changing the pressure around the diver.
Location: Ottensman Hall, Room 144
Check out this showcase of interesting demonstrations, including fire, explosions, and liquid nitrogen!
Location: Engineering Hall, Room 207
A multistage, micro-controlled Gauss Rail Gun that uses magnetic fields to launch a copper projectile.
Location: Engineering Hall, First Floor Lobby
Concrete floats?! Come and see the work of the UW-Platteville Concrete Canoe Team and learn about the materials used to create the special concrete used in the canoe.
Location: Ottensman Hall, Room 066
Use ice cream, crushed Oreo cookies, and other edible additives to learn about concrete mixtures. Mix your own edible concrete!
Location: Ottensman Hall, Room 103
Do you love roller coasters? Find out how engineering is used to design and build colossal scream machines! Participate in roller coaster trivia, see the evolution of roller coaster design from rides around the world, and take a virtual ride on four heart-stopping rides at Platteville’s very own theme park, Pioneer Gardens!
Location: Ottensman Hall, Rooms 001 and 006
Multiple opportunities to see mechanical engineering in action, including a wind tunnel, 3-D printing, piezoelectric effect and much more!
Following the Light
Location: Engineering Hall, Room 242
By utilizing both Physics and Computer Science, we can quickly calculate what happens to light when it passes through multiple lenses. Curvature, material, and object distances all affect where an image will be after it passes through the lens. This can be especially difficult when we use multiple lenses at the same time! Using the software we created we can visually see where images will appear and how magnified they will be.
Get W.E.T.! (Water Erosion and Treatment)
Location: Ottensman Hall, Room 109
Platteville environmental engineering students will feature an interactive erosion table illustrating erosion factors and effects. Participants will have a hands-on experience understanding how differences in water velocity and land topography affect flow path and society. Another demonstration will show a part of the water treatment process that removes the substances not seen by the naked eye. Can you guess what's in the water?
Glowlight Zombies - An Indie Game
Location: Engineering Hall, Room 116
Glowlight Zombies is a 2D, top-down, retro, neon-themed game where you see how many waves of neon zombies you can survive. Build a small robot army to help you fend off the horde in this shooter and RTS (real-time strategy) mixed game. In shooter mode, you directly control one character. In RTS mode, you maneuver and give commands to all your units.
Location: Engineering Hall, Room 230
Have you ever wanted to be like the Hulk, having an incredible amount of strength? At Heavy Lifting you will learn that by adding one simple machine, you will be able to lift heavy objects with ease just like the Hulk.
How Jet Engines Produce Power
Location: Engineering Hall, Room 107
This project will demonstrate how commercial airliners are able to generate power at 30,000 feet. A 3D printed jet engine model will demonstrate how the jet engine is used to create usable electricity which is used to power essential control systems on the airplane.
I Can Print That! Applications of Rapid Prototyping
Location: Engineering Hall, Room 126
An overview of how Rapid Prototyping can change the way cutting-edge products are designed.
The Incredible Expanding Diaper
Location: Ottensman Hall, Room 064
Absorbent products are all around us, but how do they work? Why does a paper towel quickly rid your counter top of spilled milk? How does a diaper keep a baby’s skin healthy and soft? Visit our exhibit for a hands-on look at the concepts of material absorbency and learn how Kimberly-Clark is using them to Lead the World in Essentials for a Better Life.
Industrial Engineering Projects
Location: Engineering Hall, Room 127
Industrial Engineering senior design projects that were completed in fall 2014 will be presented by students. The poster for each project will be displayed. Students will be present to answer questions.
Location: Ottensman Hall, Room 063
Come and see a student-built a jacobs ladder using a microwave transformer. Observe various high voltage demontrations, including a light-emitting pickle, CD destruction, and how to erase your hard drive.
Junk Pile Laser Cutter
Location: Engineering Hall, Room 241
A two-axis laser engraver/cutter, built using electronic components salvaged from junk like broken scanners, CD drives and printers.
Location: Engineering Hall, Room 118
A laser harp is an electronic musical instrument and laser lighting display, consisting of several laser beams to be blocked, in analogy with the plucking of the strings of a harp, in order to produce sounds.
Launch the Fun
Location: Ottensman Hall, Room 045
Learn about the laws of physics through creating a pom-pom launcher. See how forces and energy can create a fun and colorful explosion of pom poms.
Location: Ottensman Hall, Room 106
In a galaxy far, far away.... a team of rebels works to create Lego robots. Earn your place on the Galactic Command Team by building an army of Lego robots before the Empire's stormtroopers arrive. Members of the Galactic Command Team can earn prizes outside the rebel base, too!
Location: Engineering Hall, Cubby #3
Come and see a student-designed a robot using an Aurduino-based micro-controller, a 3D printed frame, motors, and LED/photo-diode vision system. Draw a line, and see if the robot can follow it!
Opening Doors with Zero Knowledge Proofs and Linux
Location: Ottensman Hall, Room 105
Amaze your friends and befuddle your enemies with zero knowledge proofs. Learn about this unusual form of cryptography and see how it can be used with cheap hardware and open source software to securely control real-world devices.
Location: Ottensman Hall, Downstairs Atrium - West
Will your parachute come closest to landing on the target? Come and compete with your friends to build a parachute that lands closest to the target and takes the longest to fall to the ground. Learn about the properties of air resistance that determine how fast and straight a parachute falls.
Location: Ottensman Hall, Room 033
Design an aluminum boat that will hold the most pennies without sinking. Test your boat and race it down the water flume.
Phun with Physics
Location: Engineering Hall, Cubbies 1 & 2
Create a glider using paper loops, a straw, and tape. Also, see how friction holds two notebooks together without any adhesive.
Piezoelectric Generating Tile
Location: Ottensman Hall, Room 023
Our piezoelectric generating tile produces electricity by converting the kinetic energy of a person footstep into electrical energy. On the inside of the tile, piezoelectric disks are compressed and deformed to create charge. Some of this electricity is used to light various LEDs on the tile, while the rest is captured in a battery pack to be used when desired. The main importance of this project is to show an alternative way to create renewable energy.
Pioneer 600 Car Race
Location: Ottensman Hall, Room 140
Come and watch high school contestants race their battery-powered cars. If you or your class would like to participate in the competition, you can view more details on the K-12 Contests and Competitions page.
Location: Ottensman Hall, Room 066
Can you survive in quicksand? Find out how at our liquefaction demonstration.
Remote Control Vehicles
Location: Engineering Hall, Room 115
Multi-rotor builders, model airplane and helicopter pilots and 4x4 drivers.
Rube Goldberg Contraption Demonstrations
Location: Ottensman Hall, Room 116
How many steps does it take to feed a pet? Come see the contraptions students made using simple machines. Elementary, middle, high school, and university students will be demonstrating their creations. If you or your class would like to participate in the competition, you can view more details on the K-12 Contests and Competitions page.
Science as Art
Location: Ottensman Hall, Room 126
The Science as Art Contest celebrates the creativity of the students at the University of Wisconsin-Platteville with art from primary images capturing scientific phenomena or generated using scientific tools.
Science of Flight
Location: Engineering Hall, Room 243
Demonstrations of fluid mechanics and the physics behind flight.
The Singing Earth
Location: Ottensman Hall, Room 124
Every morning the Earth wakes up and sings. The Earth’s ionosphere undergoes a diurnal cycle of excitation and relaxation through bombardment of accelerating charge particles from the Sun. This energy couples with the Earth’s magnetic field to create oscillations in the upper atmosphere. These oscillations create music! The songs of the Earth can be caught in the ELF and VLF range through Electromagnetic sensing. Come and hear what the chorus of the sleepy Earth sounds like when she wakes up!
Location: Ottensman Hall, Room 122
Come learn about polymer chemistry while making your own slime! Pay $0.50 to make different colored slime. Learn how and why the slime forms the way it does, and then take home your colorful concoction!
Society of Automotive Engineers Vehicles
Location: Ottensman Hall, Downstairs Atrium - East
Come and check out the Baja Car, Formula Car, Clean Snowmobile, and Aero RC Airplane that the Society of Automotive Engineers members have built for competitions.
Location: Outside Engineering Hall, First Floor Patio; display bridge in Engineering Hall, First Floor lobby
See the UW-Platteville Steel Bridge team's competition bridge. Learn how they used less than 200 lbs. of steel to support over 2,000 lbs.
Location: Ottensman Hall, Room 020 and Outside
Build rockets out of the given materials then go to appropriate area and try to shoot for the skies!
Sustainable and Renewable Energy
Location: Engineering Hall, Room 128
Come and learn more about alternative energy sources.
Tic-Tac Shake Light
Location: Engineering Hall, Room 243
Using the concept of a shake light, a tic-tac case can become a small pocket flashlight.
Location: Ottensman Hall, Room 037
What is transportation? If you have an answer to that question, this exhibit will cover a majority of the topics transportation engineers think about when designing the many modes of transportation in throughout the country and the world. Come check out what we do and have some fun in the process, or stop by while waiting for something else.
Water Filtration System
Location: Ottensman Hall, Room 049 East
Students will use given materials to create the best water filtration device possible within a water bottle. Students will be given materials, but they will select which order they will appear in. They will then be able to pour dirty water through their filtration they have made and see how well it worked. We will explain how this project relates to environmental engineering after we get the results of the filtrated water.
Zip Line Challenge
Location: Engineering Hall, Room 233
Come and watch contestants test their self-powered systems across a zip line. The team whose system crosses the 15-meter zip line in the shortest amount of time wins! Systems must be designed and built before the day of Expo. If you or your class would like to participate in the competition, you can view more details on the K-12 Contests and Competitions page.